This is an interactive story about a girl named Lisa who lives in Europe. Browse through the contents of her social media news feed and discover what happens (at the end).

This game was made for #ResistJam. It's a game about indifference, inertia and hopelessness. About (non)reaction and where it has lead us.

If you're interested about the inspiration for the game, please read here:


I'd recommend playing on full screen.

Web version takes a long time to load. If you'd like to avoid that and you're on Windows, download the executable instead.

Music, graphics & developpment by myself. SFX are from

version 1.0.2: replaced button "Quit" by "Go Outside", added comments for some posts

version 1.0.3: corrects the regression in 1.0.2 web version where outside of house was not loading. I'm really sorry for that!


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Nice pixel art! I like your feed UI.

I wasn't completely sure how things were progressing. Like, I wasn't sure if people just changed over time or if it had something to do with me liking/commenting/sharing posts. I'm not sure how long I played before I noticed the "go outside" button; it could use a little bounce or something to draw the eye.

I liked the little point-n-click sequence at the end, the "go outside" sentiment, and the message about social media filter bubbles. Nice work!

Thank you very much for your feedback! :)

The likes and comments do not have any impact on game progression (it is on purpose, its my personal opinion on how social media work really, that people's opinions are not shaped or changed by it but rather confirmed...). The purpose is more to discover what heroine thinks about these subjets and therefore learn more about her.

It's like real life. Makes a good point.

Thank's! I really appreciate your feedback